2015 Tournament Summary
2014 CHAMPS:
Click HERE to see more photos of the Championship!
2015 QUALIFIERS
First Place | Second Place | Third Place | |
Navnit |
Harry |
Eric |
|
Corey |
Max |
Bailey |
|
Spencer |
Drew |
Marcos - UPDATE: Taking his place will be Niko, 4th Place Winner |
|
Robert |
Travis |
Graham |
|
Bryan |
Rhein |
Colin |
|
Jake |
Spencer |
Cornelious |
|
Jennifer |
Christian |
Leo |
|
Alex |
Cole |
Connor |
|
Noe |
Pablo |
Quincy |
Photos of qualifying competitors will be posted here as the rounds are played!
2015 QUALIFYING ROUNDS:
Thursday, June 11, 2:30-6 pm -- Central Library
Thursday, June 18, 2:30-6 pm -- Goodman South Madison Library
Thursday, June 25, 2:30-6 pm -- Lakeview Library
Thursday, July 2, 2:30-6 pm -- Monroe Street Library
Thursday, July 9, 2:30-6 pm -- Alicia Ashman Library
Thursday, July 16, 2:30-6 pm -- Hawthorne Library
Thursday, July 23, 2:30-6 pm -- Sequoya Library
Thursday, July 30, 2:30-6 pm -- Pinney Library
Thursday, August 6, 2:30-6 pm -- Meadowridge Library
2015 CHAMPIONSHIP
Wednesday, August 12, 5-9 pm -- Central Library
GAME RULES
- Teens (grades 6 - 12)
- 1 vs 1
- Double Elimination
- Onsite Registration (up to 20 players) begins at 2:00 p.m. Participants may practice in free play battle until the tournament begins.
- Using the library’s Wii controllers and Gamecube controllers only. No 3DS or personal controllers allowed.
- The WiiU Gamepad will NOT be available.
- No Mii fighters or custom moves allowed. You are, however, allowed to select a custom controller configuration.
- Mewtwo will NOT be available. No other DLC characters will be available.
- Top 3 players from each library will advance to championship
- If you DO NOT place 1st, 2nd, or 3rd at a qualifying round, you may compete at other libraries throughout the summer.
- If you DO place 1st, 2nd, or 3rd at a qualifying round, you may not compete at another library until the championship.
- All qualifying rounds begin promptly at 3:00 p.m.
GAME SETTINGS
- Rules = STOCK
- Stock = 04
- Time = 6 minutes
- Handicap = OFF
- Damage Ratio = 1.0
- Stage Selection = Final Destination (Omega stages are also allowed)
- Stock Time Limit = 6 minutes
- Team Attack = OFF
- Pause = ON
- Score Display = OFF
- Damage Gauge = ON
- All items will be OFF except the Smash Ball
- Items will be set to Medium
ALL RULES SUBJECT TO CHANGE. Time and Stock rules may change to accomodate time constraints.